BAV TO THE BONE
Hello everyone my name is kitty (kitty1007 on PS4).
This is my scourge warlock build for end game and also how to start off your warlock for new players as well.
Race
Human
- Gain 3 additional heroic feats
- Your defence is 3% higher which also means you will gain more damage
- For new player I do suggest starting off as a Tiefling until you think your stats are high enough to change over to human but that just a suggestion.
Stats
Your main stats as a warlock are charisma , constitution and intelligence
Because I want to do more damage I rolled my constitution to 18 so would it will be at 28 which is the highest you can go with a warlock .
Paragon paths
Hell Bringer
Hell bringer is my favourite paragon path and it’s what caught my eye when I first started.
Gear
New players, once you get to lvl 70 I recommend getting the full primal set to start off which you can buy with Seals of the Brave, this will give you a good start until you are ready to do Barovia and Castle Ravenloft.
Head : Curse Lord’s Assault Ushanka (Barovia, CR) for now, however I will be changing to the Gallant raid cowl in the future.
Armor : Hag’s rags (Ras Manca Hunt in Barovia)
I chose this piece because of the 3 % more damage with ranged powers
Arms : Terrored Grips (Cusca Hunt in Barovia)
I use these arms for the encounter power stack with the boots of the willed
Main hand & Off Hand : Exalted Obsidian Tecpatl and Exalted Dinohide Temocamatl
(These are the Primal Weapons from the Seal of the Brave vendor, to get to exalted you will need to do Cradle to get ampoules (1 per week) to upgrade them.)
I chose this set because of the set bonus which gives you 10% more damage which is significant.
My Main Hand has the artifact stat set to action point gain but you can choose what you are lacking in stats. My artifact class is set to deadly curse
My Off Hand has the artifact stat set to hellish rebuke because it’s my main at-will plus it will give me 12% more damage:
Feet : Boots of the Willed (Tyrant Hunt in Omu, Chult)
Neck : Baphomet’s infernal Talisman (Random Drop from chest or from lockboxes)
Waist : Demogorgon’s Girdle of Might (Random Drop from chest or from lockboxes)
The waist gives you +2 Constitution and +2 strength which adds to your stats
The Demon Lords’ immortality set (3/3) is great for any dps class as you deal up to 20% damage based on the difference in hit point percentage between you and the target. You will only get this bonus if you have the whole set.
Rings : Bronzewood Raid Ring & Ring of the ShadowStalker +5
I have chosen these rings because of the equip bonus witch is great for end game like Castle Ravenloft to Cradle..
Shirt & Pants : Upper Primal Paints & Mako’s Spare Travel Pants
It’s the best shirt and pants out, the shirt especially, has great stats for damage output .
Artifacts
Main : soul sight crystal for 50% more damage
Secondary set: Shard of orcus wand (for set bonus for demo set), Fragmented Key of Stars, Thayan Book of the Dead
You can choose any artifact for these two last ones for your stat gain
Enchantments :
Weapon enchantment : unparalleled Feytouched
- With the fey touch you will need to have 100% crit because it doesn’t add additional crit stats
Armor enchantment : Transcendent Barkshield
- This enchantment is great you can take more hits and so you can do more damage but you do have to count how many times you get hit especially in boss fights .
Gear Enchantments : In my gear I run all Brutal and Radiants for power, crit, and hit points. You can swap the radiant in your defense with black ice but that is your choice.
Utility slots : I run Darks for movement speed, gotta keep up with the group! but it also enables me to keep up in dps!
Feats
DPS loadout
DPS master soul puppet
Templock
I’ve done a lot with experimenting with the temptation path, this is the best I have done so far enabling a lot of heals and buffs.
Soul binding path
Everything from gear to mounts and artifacts are the same, only the feats change. I don’t use this load out a lot, but I tried it out myself to see what it does and it puts out some pretty decent damage, but I miss my cuddle puddle when using it 🙂
Powers
Trash Mobs
Encounters
- Pillar of Power
- Killing Flames
- Fiery Bolt
Rotation: Mark the enemies with your curse, drop Pillar of Power, Hellish Rebuke for 2 – 3 seconds enabling your group to provide buffs, drop Tyrannical Curse, Fiery Bolt, Killing Flames, use Hellish Rebuke until encounters are ready then repeat.
Single Target
Encounters
- Pillar of Power
- Killing Flames
- Hadar’s Grasp
Rotation: Drop Pillar of Power, Mark the boss with your curse, Hadar’s grasp, Killing Flames, Brood of Hadar, then Sigil of the devoted cleric, use Hellish Rebuke until encounters are ready and then repeat.
I also have been switching out fiery bolt with curse bite.
Companions
Summoned Companion
For my main I use the chultan tiger for the boost
Companion Items
Three r14 bonding runestone grants 65% x3 = 195% of companions stats for 30s
Ring of the Gravestriker +5
Bronzewood Raid Ring+1
Electrum Raid Necklace +1
I run r14 brutals in all slots
Active companions
Razorwood
25% combat advantage
+2.5% critical severity
Air Archon
Increases your damage by +5.0% pulse .5% for other archons
Earth Archon
Increase your damage by +6% when your at full health
Plus 5% for additional Archons
Siegemaster
Deal 4% increased damage
Alpha Compy
When in t9g and cradle, I recommend replacing the siege master with the Alpha Compy if you have it. It gives you +3% increased damage however that increases to 5% in t9 and cradle
Mounts and mount bonuses
I run a Tenser’s Transformation for the 4000 Power (Recovery for Templock).
Mount Insignia Powers
Shepherd’s Devotion : increases your powers by 5%
Cavalry’s Warning : whenever you activate your mount power you gain an increase of 10% to everything
Magistrate’s Patience : when ever your critical strike targets take psychic damage equal to 10% to your power pulse it heals your teammates for 3% of their hit points
Artificer’s Persuasion : whenever you activate your mount power your recovery, movement, action point gain and stamina gain increases by 10% of your power
Protector’s Camaraderie : whenever your summoned companion attacks you gain 3% of your power and defense for 10 sec stacks up to 4 x
Boons
Guild boons
Power, Defense & Mount Speed (although I swap this out for Treasure Hunter when running scrolls for materials or a gold boost)
Sharandar
Dark Fey Hunter
Fey Precision
Feywilds Fortitude
Elven Ferocity
Elvish Fury
Dread Ring
Reliquary Keeper’s Strength
Evoker’s Thirst
Forbidden Piercing
Shadow Touch
Rampaging Madness
Icewind Dale
Encroaching Tactics
Refreshing Chill
Sleet Skills
Cool Resolve
Winter’s Bounty
Underdark
Primordial Might
Primordial Focus
Drow Ambush Tactics
Dwarven Stamina
Abyssal Strikes
Tyranny of Dragons
Dragon’s Claws
Dragon’s Gaze
Draconic Armor Breaker
Dragon’s Greed
3x Dragon’s Fury
The Maze Engine
Abyssal Siphoning
Demonic Influence
Demonic Swiftness
Baphomet’s Might
Elemental Evil
Wave of Force
Heart of Stone
Searing Aggression
Gale of Retribution
Storm King’s Thunder
Cold Hearted
Hardy Constitution
Icy Wrath
Glacial Strength
Chill of Winter
The Cloaked Ascendancy
Aura of hope
Fiery frenzy
Soothing zephyr
Aberrant power
Jungles of Chult
Tyrant’s terror x3
Overgrown x3
Lingering curse x2
Ravenloft
3x undying death
1x blood lust
Contact
Thank you for taking the time to go through and explore my build if you have any questions or concerns feel free to contacted me at @kitty1007ps4 or on my YouTube channel https://www.youtube.com/user/chikwe101